A few interesting podcasts
...for your perusal.
The Games With Garfield podcast #6: Casual Randomness is an interesting discussion about randomness. And "rando-chess" makes an interesting point, too!
Penny Arcade has been recording and podcasting a few Dungeon and Dragons sessions, with the PvP guy, and Wil Wheaton as additional members of their adventuring party, with a WOTC guy DM-ing. I've linked to the first episode of their latest adventure here.
As you can expect, the actual battles with all the dice-rolling gets pretty tedious to listen to; however, when battles aren't going on (which is usually the first 3rd of the session, and a few breaks between the battles in the middle), it's usually pretty funny. It should also be noted that the DM is also really good at his job here; I've tried listening to other RPG podcasts just for comparison sake, and pretty much determined that he really knows his stuff (as you'd expect from a WOTC employee who I assume was helping develop the new edition of D&D).
What makes this session fun is the way it ends, and is definitely worth sitting through all eight segments for the climatic ending. Which isn't what you think; as the true hilarious capper of the session is caused when the player who is running Binwin the dwarf explains why his character can't die, and Wil Wheaton's response to it.
The Games With Garfield podcast #6: Casual Randomness is an interesting discussion about randomness. And "rando-chess" makes an interesting point, too!
Penny Arcade has been recording and podcasting a few Dungeon and Dragons sessions, with the PvP guy, and Wil Wheaton as additional members of their adventuring party, with a WOTC guy DM-ing. I've linked to the first episode of their latest adventure here.
As you can expect, the actual battles with all the dice-rolling gets pretty tedious to listen to; however, when battles aren't going on (which is usually the first 3rd of the session, and a few breaks between the battles in the middle), it's usually pretty funny. It should also be noted that the DM is also really good at his job here; I've tried listening to other RPG podcasts just for comparison sake, and pretty much determined that he really knows his stuff (as you'd expect from a WOTC employee who I assume was helping develop the new edition of D&D).
What makes this session fun is the way it ends, and is definitely worth sitting through all eight segments for the climatic ending. Which isn't what you think; as the true hilarious capper of the session is caused when the player who is running Binwin the dwarf explains why his character can't die, and Wil Wheaton's response to it.
Labels: Dungeon and Dragons, games with Garfield, Penny Arcade, randomness