I managed to play a game of Fiasco is real-life finally. It almost feels more like an improv game than a "game." And the whole experience of the game was pretty hilarious. Since Fiasco does a really good job of creating a narrative, I felt it was only proper to write up a session report in a story fashion, as your typical session reports are a bit dry for my tastes.
Click here to read it, and try and figure out who "wins".
Kickstarter.com is an interesting website, dedicated to independent artists and such, looking for way to fund their little (and sometimes big) projects. Tasty Minstrel Games is experimenting with it to try and get a new game funded for publishing. Others have managed to crack their funding barrier, but with a cheap "buy in." It will be interesting to see if their current funding efforts maintain its velocity for the next 24 or so days, or if it peters out. I know Seth has a couple of interesting things planned up his sleeve in order to keep interest high.